Programmierung Klausur at LMU München

Flashcards and summaries for Programmierung Klausur at the LMU München

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Study with flashcards and summaries for the course Programmierung Klausur at the LMU München

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Zugriff auf 100sten Pixel von img und gib Farbe rot

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Zeichnen des Bildes img

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Initialisierung von img mit dem Pfad "test.jpg"

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Bilder laden mit Kürzel img

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Verhindere Auswirkungen der Transformation aufs Nachfolgende mit:

Select the correct answers:

  1. pushMatrix();
  2. stop();
  3. popMatrix();
  4. start();

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Skalieren um 2 größer

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Rotieren um 180°

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Verschieben mit x und y

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Was besitzen alle Methoden des Interfaces

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Interface: code

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Wofür ist ein Interface

Select the correct answers:

  1. Als Definition einer Schnittstelle
  2. Zum Zeichen der Klasse
  3. Zum Teilen der Klasse

Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Änderung am Pixel des Bildes img sichtbar werden lassen

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Exemplary flashcards for Programmierung Klausur at the LMU München on StudySmarter:

Programmierung Klausur

Zugriff auf 100sten Pixel von img und gib Farbe rot
img.pixel[100] = color(255,0,0);

Programmierung Klausur

Zeichnen des Bildes img
image (img) ;

Programmierung Klausur

Initialisierung von img mit dem Pfad "test.jpg"
img = loadImage(“test.jpg”);

Programmierung Klausur

Bilder laden mit Kürzel img
PImage img;

Programmierung Klausur

Verhindere Auswirkungen der Transformation aufs Nachfolgende mit:
  1. pushMatrix();
  2. stop();
  3. popMatrix();
  4. start();

Programmierung Klausur

Skalieren um 2 größer
scale (2.0);

Programmierung Klausur

Rotieren um 180°
rotate(PI/2);

Programmierung Klausur

Verschieben mit x und y
translate (x, y);

Programmierung Klausur

Was besitzen alle Methoden des Interfaces
implementierende Klasse

Programmierung Klausur

Interface: code
Interface potable {} 

Programmierung Klausur

Wofür ist ein Interface
  1. Als Definition einer Schnittstelle
  2. Zum Zeichen der Klasse
  3. Zum Teilen der Klasse

Programmierung Klausur

Änderung am Pixel des Bildes img sichtbar werden lassen
img.updatePixels();

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