Analysis & Evaluation by Depe an der Universität Siegen

Karteikarten und Zusammenfassungen für Analysis & Evaluation by Depe an der Universität Siegen

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Lerne jetzt mit Karteikarten und Zusammenfassungen für den Kurs Analysis & Evaluation by Depe an der Universität Siegen.

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please briefly explain the aspect of "narration between re - creation and

Conventionality "in the context of narrative interviews


NOT FOUND

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please explain "ethnography" (4 aspects/short sentences)

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ In the preparation of an interview study; What do you have to think about and to prepare? (6 aspects, short sentences)

Das war nur eine Vorschau der Karteikarten auf StudySmarter.
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Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️(maybe not included) Please name and explain three pros and three cons for using personas in a design process (2x3 short sentences)

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ (maybe not included) Please explain in which phases of the design process personas could be used and why 

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please explain the concept "Third Space" in Participatory Design (4 aspects, short sentences)

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please explain the concept "culture" (5 aspects/short sentences)

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Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please explain Gärtner and Wagner's (1996) "arenas for participation" (short sentences)

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please name similarities and differences between usability testing and research (3 aspects, short sentences)

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please explain "armchair anthropology" (1-2 sentences)

Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please define the following anthropological concepts

a. Holistic perspective

b. Contextualization

c. Emic and Etic perspective

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Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

❗️ Please name 3 Participatory Design methods and give a short explanation of their benefits each 

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Beispielhafte Karteikarten für Analysis & Evaluation by Depe an der Universität Siegen auf StudySmarter:

Analysis & Evaluation by Depe

❗️ Please briefly explain the aspect of "narration between re - creation and

Conventionality "in the context of narrative interviews


NOT FOUND

TOdo

Analysis & Evaluation by Depe

❗️ Please explain "ethnography" (4 aspects/short sentences)

- A set of methods, used in the study of culture. The scientific description of peoples and cultures with their customs, habits, and mutual differences.

- Researchers work "in the field", in the culture which they are studying. Getting the pants dirty in real research

- Ethnograpy produces rich data and provides us with a broad understanding of the phenomena, social problems we are interested in and we wish to design for.

- The origin came from anthropology 



Analysis & Evaluation by Depe

❗️ In the preparation of an interview study; What do you have to think about and to prepare? (6 aspects, short sentences)

- Build trust with the people you are preparing for

- Have an interview plan, but be open to explore & probe more. In other words, have a 'semi-structured' interview.

- Ask why. Don't let hidden stories pass by. Find hidden motives & reasons behind people's behaviors.

- Start general questions followed by leading questions.

- Avoid yes/no questions and leading questions

- Document interview. Go with another person to take notes, pay attention to body languages.

Analysis & Evaluation by Depe

❗️(maybe not included) Please name and explain three pros and three cons for using personas in a design process (2x3 short sentences)

Todo 

Analysis & Evaluation by Depe

❗️ (maybe not included) Please explain in which phases of the design process personas could be used and why 

Todo 

Analysis & Evaluation by Depe

❗️ Please explain the concept "Third Space" in Participatory Design (4 aspects, short sentences)

Participatory Design (PD) can lead to hybrid experiences – that is, practices that take place neither in the users’ domain, nor in the technology developers’ domain, but in an “in-between” region that shares attributes of both spaces. Recent work in cultural theory claims that this “in-between” region, or “third space,” is a fertile environment in which participants can combine diverse knowledges into new insights and plans for action. This can include articulating, clarifying, and informing the needs of themselves as individuals, and of the people they are connected to or responsible for – e.g., depending on who the user is, their organizations, institutions, products, and services, or their classmates, playmates, families, and schools, or other people with similar situations, circumstances, challenges, or who face similar kinds of social stigma.

Analysis & Evaluation by Depe

❗️ Please explain the concept "culture" (5 aspects/short sentences)

- a web of significance which needs interpretation

- classic materialist interpretation: the sum of a social group's observable patterns of behavior, customs, and way of life

- cognitive approach: culture includes the ideas, beliefs and knowledge that characterize a particular group of people

Analysis & Evaluation by Depe

❗️ Please explain Gärtner and Wagner's (1996) "arenas for participation" (short sentences)

Participation is practised in a variety of political arenas. Participative design covers a variety of themes and agenda and differ widely in scope and "radicalism".

Three arenas:

- Designing work - designing systems: where specific systems are designed and new organisational forms are created

- Designing organisational frameworks for action: the organisation as resting upon some set of "productivity and social agreements"

- Designing the industrial relations context: in which the general legal and political framework is negotiated which defines the relations between the various industrial partners and sets norms for a whole range of work-related issues


Each arena of action has its own set of legitimate agenda, from questions of user interface design to quality of working life and privacy issues. Participation in design needs powerful agenda which can be established in all arenas and, notably, be translated into work and design questions whose relevance for everyday work with a computer system are obvious to users

Analysis & Evaluation by Depe

❗️ Please name similarities and differences between usability testing and research (3 aspects, short sentences)

Similarities

- Both aim to provide a system with good usability: that is easy to learn, efficient, easy to memorize after a period of time not using it, flexible, provides user satisfaction


Differences

- Usability testing only covers the evaluation part of the system, in order to get formative evaluation that will inform the next iteration of the system

- Usability research covers the entire aspect of the system with the usability engineering lifecycle, from knowing the user, participatory design, until the system is implemented and then feedback collection from field use.

Analysis & Evaluation by Depe

❗️ Please explain "armchair anthropology" (1-2 sentences)

The term was coined in the 19th century during the emergence of ethnography for the first time. Ethnography has its origin in anthropology, during the western expansionism or colonial encounters for European countries.

An armchair anthropologist usually refers to late 19th century and early 20th century scholars coming to conclusions without going through the usual anthropology motions--fieldwork or labwork.

They heavily depend on the data which are brought to them by the travelers rulers and other’s for making up there analysis and for forming the theories of there research, They would hardly move out and see the ground realities themselves.

Analysis & Evaluation by Depe

❗️ Please define the following anthropological concepts

a. Holistic perspective

b. Contextualization

c. Emic and Etic perspective

1. Holistic Perspective

• Holistic outlook in order to gain a comprehensive and complete picture of a social group. The mind, body, individuals, society, and the environment interpenetrate, and even define one another.

• E.g. a group's history,  religion, politics, economy, environment

• To see beyond a current setting

• To acknowledge that each scene exists within a multi-layered and interrelated context

• For example: When observing something in the workplace in another country of another culture, one also has to look into the background of group history, power relation and politics in that particular country.



2. Contextualization

• Putting and analysing the data against a larger context, embedding

• Ethnography requires trust of the people studied

• For example, during product requirement gathering. Researchers must understand the people and their practices. A product is always a part of larger work practice. It is used in the context of other tools and manual processes. Hence, contextualization is needed in order to get a clearer picture of people and their practices.


3. Emic and Etic Perspective

• Emic: the insider's perspective.

Emic perspective is especially important to observe intra- and inter-cultural diversity. We must take emic perspective to know how the people see the world and explain their field from within. Ethnographers try to understand participants' language, concepts, categories and opinions, and use them to define their research.

It allows companies to create contextually nuanced and personalized products and services.


• Etic: the outsider's (researcher's perspective).

An example: To use focus groups, surveys, and analytics.

Analysis & Evaluation by Depe

❗️ Please name 3 Participatory Design methods and give a short explanation of their benefits each 

- Workshops

- Field studies

- Regular meetings and exchange


Benefits:

- Better technologies: better adoption of IT products, high engagement and acceptance
- Learning
- Empowerment & democracy
- Quality of life & quality of work: Engagement and improved systems contribute to workplace satisfaction                                                           

- Better products: Participation of users enables design of products which better address real tasks and processes

- Use of staff resources contributes to a better work organisation

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