MMP at LMU München | Flashcards & Summaries

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Lernmaterialien für MMP an der LMU München

Greife auf kostenlose Karteikarten, Zusammenfassungen, Übungsaufgaben und Altklausuren für deinen MMP Kurs an der LMU München zu.

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What does a scene have to be in order to allow for real interaction in a video sequence? 

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It has to be decomposed so that parts or objects of the video playback can be made (in)cisible by script code and objects can be moved around. 

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What parameter settings can be used to modifiy the sound rendering process?

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  • Volume
  • Placement of mono source in stereo panorama
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What are three examples for events generated by Media Components? 

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  • User interaction like playback control
  • Media events like reaching end of media 
  • User-defined events when reaching specific positions 
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What two types of cue points are there? 

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  • Internal cue point: embedded into movie file 
  • External cue point: defined outside movie file 
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What properties define the Audio Format?

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  • Samle rate (samples/sec)
  • Sample size (bits)
  • Stereo channels (mono / stereo)
  • buffer size 
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What are across-platform concepts for sound control?

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  • Differentiation between sound and short audio clip 
  • Loading sounds from files
  • Determining runtime characteristics
  • Runtime control for sound (playback, dynamic rendering) 
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What are the general three execution components of a development platform?

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Executable Code, Runtime Environment, Computer & OS

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How is video playback realized in the High-Level Framework JavaFX?

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Via built-in classes called MediaPlayer and MediaView (which is a subclass of the scene graph node). 

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What type of platform is HTML / CSS? 

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Declarative Language

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What is a cue point / media marker

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A cue point marks a specific point in time during media playback. It is specified by a time stamp relative to media start time.

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How does sound playback take place?

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In parallel of the rest of the program: it is realized in a separate thread in the program.

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What are the rendering control objects for pygame, Unity, and JavaFX?

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TESTE DEIN WISSEN
  • Pygame: channel
  • Unity: audioMixer, Groups
  • JavaFX: MediaPlayer
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Q:

What does a scene have to be in order to allow for real interaction in a video sequence? 

A:

It has to be decomposed so that parts or objects of the video playback can be made (in)cisible by script code and objects can be moved around. 

Q:

What parameter settings can be used to modifiy the sound rendering process?

A:
  • Volume
  • Placement of mono source in stereo panorama
Q:

What are three examples for events generated by Media Components? 

A:
  • User interaction like playback control
  • Media events like reaching end of media 
  • User-defined events when reaching specific positions 
Q:

What two types of cue points are there? 

A:
  • Internal cue point: embedded into movie file 
  • External cue point: defined outside movie file 
Q:

What properties define the Audio Format?

A:
  • Samle rate (samples/sec)
  • Sample size (bits)
  • Stereo channels (mono / stereo)
  • buffer size 
Mehr Karteikarten anzeigen
Q:

What are across-platform concepts for sound control?

A:
  • Differentiation between sound and short audio clip 
  • Loading sounds from files
  • Determining runtime characteristics
  • Runtime control for sound (playback, dynamic rendering) 
Q:

What are the general three execution components of a development platform?

A:

Executable Code, Runtime Environment, Computer & OS

Q:

How is video playback realized in the High-Level Framework JavaFX?

A:

Via built-in classes called MediaPlayer and MediaView (which is a subclass of the scene graph node). 

Q:

What type of platform is HTML / CSS? 

A:

Declarative Language

Q:

What is a cue point / media marker

A:

A cue point marks a specific point in time during media playback. It is specified by a time stamp relative to media start time.

Q:

How does sound playback take place?

A:

In parallel of the rest of the program: it is realized in a separate thread in the program.

Q:

What are the rendering control objects for pygame, Unity, and JavaFX?

A:
  • Pygame: channel
  • Unity: audioMixer, Groups
  • JavaFX: MediaPlayer
MMP

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